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Game Description - FAQ


Tropico Frequently Asked Questions

  • General

  • What is PopTop Software?
  • Who is Phil Steinmeyer?
  • What is Tropico all about, anyway?

  • Gameplay

  • Is Tropico a "software toy" like Sim City, or will there be goals?
  • How many characters will be available?
  • Will each of the island's citizens be identical?
  • Do I control my citizens' actions?
  • Can my island population exceed 500?
  • How do I increase the population of my island?
  • Can I increase population by creating more citizens?
  • Will Tropicans live forever or will they eventually die of natural causes?
  • Will Tropicans live in family settings?
  • Can Tropicans form bonds with other Tropicans? (i.e. friendships, relationships, etc.)
  • What will affect a character's attitudes?
  • What type of jobs can the characters have?
  • How many buildings will be available?
  • Do I have any control over the buildings I create?
  • Will the buildings have any characteristics?
  • Will the layout of buildings have any affect on the citizens?
  • Will Tropicans ever construct buildings on their own?
  • What disasters can occur on your island?
  • Will external politics be factored into game?
  • What are the benefits have positive foreign relations?
  • What type of weather will be in the game?
  • What characteristics will my dictator have?
  • What flaws can I choose and how will they affect my dictatorship?
  • Can a dictator lose power?
  • How long will a dictator be able to reign until they are required to retire?
  • Will the dictator age?
  • What political factions will exist on my island?
  • What natural minerals can be found on the island?
  • How do I pass a law, or edict?
  • How many edicts will be available?
  • About how many minutes will a normal Tropico day be in regular time?
  • Does advancing time affect gameplay?
  • What about the economic aspects of dictatorship?
  • Will I be able to make money through the drug cartel?
  • Can my island have a golf course?

  • Features

  • Will there be multiplayer?
  • What resolutions will Tropico support?
  • Does Tropico use the same graphic engine that was used in Railroad Tycoon II?
  • What other features will be available in regards to the game's appearance?
  • Since Tropico uses the Railroad Tycoon 2 engine, will there be scenarios?
  • Will there be a map editor?
  • Will I be able to save games in progress?
  • Will there be speed settings in Tropico? (Eg: Fast, medium, slow)
  • Will there be different difficulty levels?
  • Will Tropico be expandable over the Internet at all?
  • Will there be add-ons or downloads available after the game is released?

  • Development

  • When will Tropico be released?
  • Is there a demo available?
  • Will Tropico be translated into any other languages?
  • Will there be a Mac/Playstation/Dreamcast/etc. version of the game?
  • Is there a newsletter I can get my name onto?
  • What about a beta-test?

  • System Requirements

  • What are the minimum system requirements?
  • Can I play it on my Macintosh?
  • Does it need hardware acceleration?
  • What cards are supported?
  • Will Tropico support Windows 2000?
  • Will Tropico be optimized for AMD 3DNOW?

  • Miscellaneous

  • About the FAQ
  • Adding to the FAQ
  • Revision history
  • About the author
  • Where can I find additional Tropico information?


GENERAL

What is PopTop Software?

PopTop Software Inc. is a premier developer of computer strategy games. PopTop has dedicated itself to create exciting games that everyone can enjoy - easy to learn, hard to master, lots of gameplay value, and minimal violence. In 1998, PopTop released Railroad Tycoon II, and several follow-ups and ports have followed in the last 2 years.

Who is Phil Steinmeyer?

Phil Steinmeyer is a programmer and game designer who founded PopTop Software in 1993. He is the creator and designer of the game Tropico.

What is Tropico all about, anyway?

In short, Tropico is a builder/city planner-oriented computer game with some political overtones. It is about exercising influence on people to make them happy, or, failing that, to repress them and/or otherwise keep them from tossing you out of office.


GAMEPLAY

Is Tropico a "software toy" like Sim City, or will there be goals?

In most cases, the goal will be simply to stay in power. However, there are scenarios, such as build up your population to 500 people in 35 years, or have $10 million dollars in your Swiss Bank Account in 20 years.

How many characters will be available?

Right now there are 46 human units (a.k.a. characters or citizens) in the game.

Will each of the island's citizens be identical?

No. Each person in Tropico will have a distinct personality based on fifty separate attributes. The various citizens will have different political views, physical desires, home lives and moral attitudes. Each of the fifty characteristics for your Tropicans will affect their behavior and their relationships with each other.

Can I give my citizen's unique names?

No. You cannot give the citizens of the island individual names. They will each have a unique name randomly determined from a database

Do I control my citizens' actions?

You don't tell your people to go about their lives directly. Instead, you must provide incentive to do the things you want them to do, like pay better wages, bribe or provide amenities they want.

Can my island population exceed 500?

The programmers have set the limit at 500 for performance reasons. That's still up for change if testing reveals the need to limit them more or the room to expand.

How do I increase the population of my island?

You cannot directly control population. Initially, you're given an environment with a small population of thinking, feeling and motivated people. You introduce things into their environment to get them to act. For example, you may introduce a Contraception Ban, which may increase the birthrate of your island. Or you could affect Tourism to attract more tourists to your island.

Can I increase population by creating more citizens?

You never create characters, you only influence people. Unlike Age of Empires, where you "make a villager" or "make a cavalry unit," in Tropico you have a birth rate and immigration. Children grow up, go to school, and become whatever appeals to them based on multiple factors, and can change at any point if they so desire.

How will I know what my citizen's are thinking?

Characters in the game will think iconically so that you can see what they are thinking about doing in the world. When they need to go to work, rest, eat, go to church, be entertained, etc..., you will see a thought balloon over their heads with an appropriate icon. They can also think political thoughts. In the character detail panels, you can see specific, written thoughts of a selected character. (Like"I want to go to church," or "I'm really depressed about the state of our military.")

Will Tropicans live forever or will they eventually die of natural causes?

They will die of natural and directed causes.

Will Tropicans live in family settings?

Yes. They will have nuclear and extended families. This is important for reasons like arrests and assassinations, as these types of things will impact the entire family even if they don't "see" it happen in the game world. Normally, those Tropicans which can draw line of sight to these types of events will react to the deed.

Can Tropicans form bonds with other Tropicans? (i.e. friendships, relationships, etc.)

Other than marriage, no, though they can agitate each other.

What will affect a character's attitudes?

Many different elements affect the citizens' attitudes, including: birthplace, education level, economic background, and their overall background, whether he or she has adequate food supply, shelter, money, happiness with their employment, entertainment, etc.

What type of jobs can the characters have?

Employment is sorted into three main categories: uneducated, high school, and college. Jobs that would allow uneducated citizens include the following: dockworkers, farmers, miners, and prostitutes. Jobs that need at least high school education include: shopkeepers, teachers, and priests. Lastly, jobs that need college level education include the following: generals, bishops, bankers, doctors, and journalists. All citizens in their job will start off with a skill level 0, and they will be able to work their way up to a skill level 5 (or less, depending on their intelligence).

How many buildings will be available?

Approximately 60 different types of buildings will be available. Some of these types will have multiple variations, and others will have upgrades available.

Do I have any control over the buildings I create?

Yes. You will be able to modify your buildings in ways that affect your population (i.e. set wages, prices of goods, etc). An example of how you will be able to modify a building is through newspaper, radio, and TV stations. You'll be able to determine what type of programming they play daily. For example, you may chose to broadcast religious TV shows to make the religious people on your island happy. Or perhaps you'll broadcast political propaganda to help soften any negative impact your policies may have.

Will the buildings have any characteristics?

Each building has an ‘aura’ associated with it that emanates outward. The six auras are crime, tourist appeal, residential appeal, governmental respect, governmental repression, and pollution. In addition, buildings will have individual settings to control wages, service fees, quality of service, etc. Some buildings will also have upgrades available.

Will the layout of buildings have any affect on the citizens?

Streets and buildings are placed as you see fit. This may not seem like it's important other than for aesthetics but it will have a major bearing on how the game will play. Distance to work, market and entertainment will effect industry efficiency and expose your people to other influences that may be harmful to their opinion of their dictator.

Will Tropicans ever construct buildings on their own?

There is just one building that a Tropican will build by himself - a shanty. This is a barely adequate bit of shelter that they will create wherever they can find space if you do not provide adequate housing. Living in a shanty for any length of time will make a Tropican angry.

What disasters can occur on your island?

Disasters can include popular revolution, military coup, rebellion and foreign intervention.

Will external politics be factored into the game?

You don't deal with other countries besides the USA and USSR. To establish contact with either of these foreign powers, you'll need to build a foreign ministry.

What are the benefits have positive foreign relations?

Benefits of friendly foreign relations include better prices for trade goods, possible money grants or loans, and possible military or political support.

What type of weather will be in the game?

It rains, and that determines in large part the soil quality and what crop types can be grown.

What characteristics will my dictator have?

You will be able to choose the type of dictator you wish to play. You will "create" your dictator, choosing from various qualities and flaws, as well as background and rise to power. Depending on how you design your dictator, you may have an easier or more challenging time running your island.

What flaws can I choose and how will they affect my dictatorship?

There will be about 20 flaws to choose from. Some examples of available flaws are: Flatulence, Alcoholic, Womanizer, Moronic, and Compulsive Gambler. As an example, a Compulsive Gambler might get caught spending the government's money on a bad night at the craps table, or often losing money from their Swiss Bank Account.

Can a dictator lose power?

You can be tossed out of power by a rebellion or military coup. It's based on your popularity. If your people hate you, they will rebel. If your military hates you, they will stage a coup. Foreign powers can also topple your government if pushed.

How long will a dictator be able to reign until they are required to retire?

A dictator will never be forced to retire by the game.

Will the dictator age?

No, the dictator is ageless.

What political factions will exist on my island?

The political factions, derived from the individual worker traits, will be Military, Religious, Intellectual, Environmental, Capitalist and Communist.

What form of government will exist on the island?

In the game, you don't simply declare a form of government. There "can be" elections if you want, and you control how military the island is, how oppressed the people are, which country you affiliate with, etc. So you really kind of create the government you want. The political atmosphere of the island, as you dictate by the edicts you enact, influence your people, which in turn influences output. There are "communist" or "capitalist" type edicts you can enact, but you don't declare yourself as one or the other.

What natural minerals can be found on the island?

Tropico has Gold, Iron and Bauxite for natural minerals. These can be used to ship out of country for cash in native state. Gold can also be brought to a jewelry factory for refinement into a more valuable commodity (jewelry). You can also chop trees for export or refinement. Some crops can also be processed into more valuable goods (rum and cigars, for example). You can even utilize the natural beauty of your island for tourism.

How do I pass a law or edict?

The ability to pass an edict will be based on which buildings you have already built and whether you have enough money. In return, the edict may influence certain factions in ways that must be considered.

How many edicts will be available?

There will be approximately 35 to 40 edicts.

About how many minutes will a normal Tropico day be in regular time?

It will pass by quicker than "real-time." Time passage is still being modified so it's impossible to say what it will be.

Does advancing time affect gameplay?

Time is rather ambiguous as it's not true time. Although time passes, it doesn't change technology or world events. For the purposes of reference and attitudes, the game is set in 1950's-70's. If you play till 2000, the Soviet Union will still be in power with the Cold War in full swing and people still using the same industries.

What about the economic aspects of dictatorship?

There are basic resource operations like logging and mining that offer low profits. If you're willing to invest time and money into building infrastructure, you can begin to trade in industries. The industries will process raw materials from resource operations and turn an even higher profit. Tropico also has a tourism model that will pour money into your economy.

Will I be able to make money through the drug cartel?

Poptop decided early on to exclude all drug-related issues from the game. You will, however, be able to make money from "questionable" means, like cabarets or nightclubs.

Can my island have a golf course?

No, golf courses are no longer a part of the game.

Features

Will there be multiplayer?

Poptop decided early in the project that Tropico would not have multiplayer, in order to make the single-player aspect more robust.

What resolutions will Tropico support?

Tropico will support 800x600, 1024x768, 1200x1024, 1600x1280 and potentially 640x480. Switching between these settings happens "on the fly" at the touch of a single key.

Does Tropico use the same graphic engine that was used in Railroad Tycoon II?

Tropico uses a new generation of the S3D engine (S3D is Railroad Tycoon II's graphic engine). The trucks, planes and ships will use full 3D models, as will air and water animals.

What other features will be available in regards to the game's appearance?

There will be a rotating map, deformable terrain, 3D objects, and high-resolution sprites (rendered at 3200x2400), as well as anti-aliasing. 3D acceleration will also provide a higher level of transparency and smoother anti-aliasing on some computers.

Since Tropico uses the Railroad Tycoon 2 engine, will there be scenarios?

There will be scenarios, but no campaign. There also won't be as many stand-alone scenarios as there were in RT2. However, in their place, PopTop is making the random-scenario generator much more robust. You will have the ability to fully edit scenarios and set the parameters for randomly-generated games.

Will there be a map editor?

There will be a map editor. It will work differently than the one in RT2 to some extent, though it is still being created, so the extent of the changes are not certain yet.

Can I import images into the map editor ala Railroad Tycoon II?

Probably. While it has not yet been implemented, players will most likely be able to load .PCX files into the editor to base their map off of.

Will I be able to save games in progress?

Absolutely. Games can be saved and loaded at any point.

Will there be speed settings in Tropico? (Eg: Fast, medium, slow)

Absolutely. Right now there are 6 settings including pause, though that is not necessarily final.

Will there be different difficulty levels?

Yes. Tropico will offer a wide range of difficulty levels. At the easiest level, you may never actually lose a game if you manage to stay in power. Harder levels may require you to satisfy certain goals within a limited timeframe. Difficulty is based on many factors set up by the player, such as your character attributes, island size, political stability and many more.

How difficult will the game be to learn?

Tropico will have a bell-curve shaped learning curve. It will go slow as you figure out the ropes, then you'll start to learn things really fast for a while, then you'll have to work to "master" the fine touches.

Will Tropico be expandable over the Internet at all?

There was some talk of this, but it's looking more unlikely at this time.

Will there be add-ons or downloads available after the game is released?

There will certainly be downloadable maps available - both PopTop and user created. However, additional characters and buildings will not be available for download.

Development

When will it be released?

PopTop expects the game to be available in April of 2001.

Is there a Tropico demo available?

Poptop plans on releasing a demo of Tropico on, or around, the 7th of February, 2001. Keep checking the PopTop site for it!

Will Tropico be translated into any other languages?

There will be foreign language version of Tropico made for other major languages, based on perceived demand. They will be released as soon as they can be developed after the English version has been finished. There will, for example, be a German version, a Spanish version, etc. At this point, however, PopTop cannot answer questions on which specific languages will or will not receive a version.

Will there be a Mac/Playstation/Dreamcast/etc. version of the game?

The game will initially ship for the PC. There will also be a Mac version shipped soon afterwards. No other platform conversion can be discussed at this time.

Is there a newsletter I can get my name onto?

No, there is no letter at this time for either Tropico or PopTop.  We update our site once a week with previews, new information, and interviews, and we invite you to drop by periodically. In addition, there are several well-made and active fan sites you can visit. Links to these sites can be found at the bottom of this FAQ, or by going to our Tropico page and scrolling down.

What about a beta-test?

Beta-testing format has not yet been decided. Please wait until Tropico has made an official statement before asking to be a beta-tester.

System Requirements

What are the minimum system requirements?

Minimum system requirements have not yet been released.

Can I play it on my Macintosh?

Tropico will not be released for the Macintosh platform at the same time as the PC. However, it will be available shortly after its Windows release.

Does it need hardware acceleration?

No, hardware acceleration will be available for improved performance but is not at all required.

Will 3D acceleration cards be supported?

Tropico will support 3D acceleration cards, but what exact cards are unknown.

Will Tropico support Windows 2000?

Tropico will support Windows 2000.

Will Tropico be optimized for AMD 3DNOW?

Maybe, maybe not.

Miscellaneous

About the FAQ

The third version of this FAQ was completed on Januray 23, 2001.  Author notes are found below.

Adding to the FAQ

If you would like to submit a question of your own for inclusion in our FAQ, just drop Poptop me an email at webmaster@poptop.com.

About the authors

This FAQ was written by Kendahl Johnson (webmaster of Tropico Paradise) and edited by David Deen and Franz Felsl of PopTop Software.

Revision history

November 8, 2000 - Finished version 1.0
November 21, 2000 - Finished version 2.0
January 23, 2001 - revised to version 2.1

Where can I find additional Tropico information?

Official Tropico Site- PopTop Software

Fan sites:

Tropico Paradise
Cafe Tropico
SimTropic
The Tropico Unofficial
Tropico @ Dworzec Glowny
Railroad Express
Tropico Headquarters



Game Description

As the newly installed dictator of an obscure Caribbean island, build a path of progress for a nation mired in poverty, civil unrest and infighting.  Oh, and uhh.... stash a few million in your Swiss bank account just in case you need to take early retirement.

Tropico takes the addictive building-oriented gameplay of hits such as SimCity 3000 and Railroad Tycoon 2, combined with a healthy dose of Latin American political intrigue, and bundles it up in an easy-to-learn, hard to master, utterly addictive package.

Tropico is first and foremost a builder. Tropico provides over 85 structures to build, from hotels and spas for tourists to banana groves, sugar plantations and bauxite mines for food and basic exports, to rum distilleries and cigar factories for basic industry. Industry, mining, agriculture, or tourism, you choose to shape the economy to your vision. And don’t let your lust for Yanqui dollars overcome your concern for the plight of your people. (or they’ll overcome your palace guards and teach you a lesson in mob justice) As a precaution against such unpleasantness, may we suggest paying off the radio stations and educating your citizens to the, um, true benevolence of your rule?

Your island’s inhabitants are fleshed out individuals, most of whom support you as their leader (at least initially). They go about their daily business striving for happiness under your enlightened rule. They have homes, jobs and identities, and they like being safe, well-fed, employed and spiritually enriched. Plan your growth well, and you’ll have plenty of money to buy your people’s favor. Plan your growth poorly, and, well, there’s always martial law...